NEW DATE! NEW DATE! SATURDAY MARCH 3!!!!!!
Interested in seeing and hearing the results of the Border Town Design Jam (#btdj)? We're opening up our final show and tell to the general public - get your free tickets to attend! Interested in participating in the jam? Register over here! Want to learn more about this event? Head over here.
Final Show and Tell will take place on Saturday March 3, 18:00-20:00, at the ThingTank Lab (376 Bathurst Street)
About Design Jams
Design Jams are one-or-two-day design sessions, during which people team up to solve engaging User Experience challenges. There will be one challenge for all teams, to be announced on the day of the Jam. No need to prepare anything! It’s not a competition and there is no prize to win.
The format of this Jam is largely inspired by the Design Jam framework developed by the Mozilla Labs. Learn more about Design Jams.
About Border Town
In a border town, the abstractions of political geography are thrown into sharp physical relief. Residents of border towns can look right across a river, across a street, through a fence and see their foreign neighbours. The powerful influence of law and culture is made visible when towns across a river from one another develop to completely different levels of prosperity. Questions about security and freedom change when you must pass through a checkpoint, daily, to visit your friends. The importance of national sovereignty feels different when your enemy sits on the other side of a wall.
Using border towns as a point of entry, we'll approach political geography as a design problem. We'll develop speculative proposals to address the interaction of cultural and physical architecture. Our work will explore what a border town could and should be.
The ThingTank Lab is an open, community based collaborative ideation lab. This ideation lab is a place where the exploration, experimentation, and exchange of ideas are developed towards the building of “things”. The things our lab is most interested in are those emerging through the continuing revolution of data driven goods and services, what is notionally discussed as being the “Internet of things”. The next generation of digital content products and services have distributed and diverse modes of interaction where websites and mobile content will be only one aspect of the user’s experience: smart meters or wearable electronics, for example, connect the real world of objects to online digital networks of data. These digitally enabled networked objects are the Internet of Things.
The lab is fundamentally an interdisciplinary facilitating community. It is the place where the next generation of ideas comes from. Its activities include academics and people from private enterprise as well as sponsoring organizations interested in alternative pre-competitive techniques of idea generation related to building things (and their networks) that address real world problems.
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