CHF16.38 – CHF26.63

Community-based Game Development

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Fluxdock

4142 Münchenstein

Switzerland

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Countless games are created every day by independent game developers. But even if you are a gamer, chances are high that you will never hear of them. Only very few of these games will reach a big enough audience to cover their development costs. Most of them will fade and be forgotten, not due to a lack of quality but a lack of visibility.

Building a community around a game in development is an excellent way to connect with people early on. Having a loyal fan base is not only beneficial for the financial success of the game, but provides the developer with constant feedback and can serve as a great motivator to push through the tough times of development.

This talk illustrates community-based game development on the example of “Niche - a genetics survival game”, a Swiss indie game project. The main focus points of this talk are: First steps towards a supporting community, crowdfunding and selling a game in a beta stage.

Philomena Schwab

After studying Game Design at Zürcher Hochschule der Künste, and creating her company, Philomena is now Head of Game Designer and Marketing at Niche, a genetics survival game.


Agenda

Door opening: 6:30pm
Talk: 7:00pm
Drinks: 8:00pm

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Fluxdock

4142 Münchenstein

Switzerland

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