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Future of Creative Work / How Designers & Artists Impact Societal Change

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The Ismaili Centre

49 Wynford Drive

Toronto, ON M3C 1K1

Canada

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The creative sector is going through a period of profound change. Social and technological changes are upending our understanding of creative work. These changes generate both opportunities and uncertainty. Join our panel as we discuss the changes happening in the creative world, the experience of those living through these changes, and actions available to help address the uncertainties of a creative career or of running a creative business.


Panelist #1: Martha Thorne is Dean of IE School of Architecture and Design, part of the innovative IE University in Madrid/Segovia, Spain. Since 2005, she has served as the Executive Director of the Pritzker Architecture Prize, popularly known as the “Nobel Prize for Architecture”. Her interests have always focused on international contemporary architecture, cities in evolution and changes in the role of the architect.

Prior to joining IE University, she was a curator of the Department of Architecture at The Art Institute of Chicago. She has written numerous articles for books and journals on contemporary architecture and the city. She served on the Board of Directors of the International Archive of Women in Architecture and the Graham Foundation for Fine Arts. She has participated on juries for the new National Museum of Chinese Art, Zaryadye Park in Moscow, and the international jury for ArcVision – Women and Architecture Prize, among others.

Panelist #2: Mark Pollard “helps brilliant people get out of their heads”. He works with founders, CEOs, marketers, and agency people on deeply empathetic and provocative brand strategy with a side-serving of coaching and content creation. He also publishes, trains, and speaks.

He's run strategy teams at Leo Burnett, Big Spaceship, and McCann, having started making websites in 1998 and having published the first full colour hip hop magazine in the Southern Hemisphere.

Panelist #3: Wes Lui is the CEO and Co-Founder of House of Cool, a boutique pre-production studio based in Toronto focused on storytelling, design, storyboards and editorial. Founded in 2004, House of Cool has worked on some of the most successful animated films (Despicable Me, Ice Age 3, 4, & 5, Rio 1 & 2, Book of Like, Peanuts, and the recently released Ferdinand) Totalling over $5.6 Billion in box office receipts. In 2014 he co-developed Massively, a Chatbot technology company deploying on major social and conversational platforms with a reach of over 500m messages exchanged. Wes Lui is also the Co-Chair of the Computer Animation Studios of Ontario (CASO), a non-partisan, not for profit industry association committed to the growth and international competitiveness in Ontario’s animation and VFX industry through advocacy, professional development and marketing initiatives.

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The Ismaili Centre

49 Wynford Drive

Toronto, ON M3C 1K1

Canada

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