Actions and Detail Panel
GAME/CHANGE: Rendezvous With Madness Forum on Gaming & Extraordinary Mind G...
Sat, 12 November 2016, 10:00 AM – 4:00 PM EST
GAME/CHANGE & Extraordinary Mind Game Arcade
The human brain has always loved a game. But it has never responded quite the way it has to games in the digital era. Games now captivate and engage our minds like never before, and this has generated questions concerning the impact of these distractions on the way we think, interpret and relate to the world around us. Some say gaming is a potent addiction, while others insist it is a potentially revolutionary way of providing order and inspiration to the disordered mind. With all these perspectives and views in mind, this year's festival presents GAME/CHANGE, a forum on the impact and implications of gaming on mental health and our processing of the world around us. Co-presented with some of the most innovative and forward-thinking local organizations and experts in the field of gaming and mental health,
GAME/CHANGE will change the way you think about the games people play. And why they play them.
WHEN: Saturday, November 12, 2016 10:00 AM – 4:00 PM
WHERE: Workman Arts Theatre, 651 Dufferin Street (just north of Dundas West)
$25 – admission (full day) *Add $10 for optional lunch
$15 – admission for students, arts workers, under employed (full day) *Add $10 for optional lunch
9:00 AM – Doors Open (coffee/tea/light breakfast)
10:00 PM – 11:30 AM – Distorted Reflections with Dr. Bruce Ballon (CAMH/University of Toronto)
An experiential discussion on interactive media and its influence on mental health. Games and Gambling; Social Media and Stigma; online activities and addiction and more. A frame to consider how to take in the plethora of activities for this important day.
11:30 AM -12:30 PM – Lunch
12:30 PM - 2:00 PM – Roundtable with makers from Every1Games, Dames Making Games and Hand Eye Society
Join creators and players from Toronto video gaming communities to discuss how gaming and mental health aspects intersect. This panel will include discussions about who is making games today, how experiences with mental health affect creating and playing games, mental health topics explored in games and how gaming can assist with mental wellness, creating communities and artistic expression. Join moderator Sarah Saucier to talk with gamers Al Donato, Kaitlin Tremblay and Marishka Zachariah!
2:00 PM - 2:30 PM - Coffee break
2:30 PM – 4:00 PM – Let’s Play with Hand Eye Society
Hand Eye Society will host a group ‘Let’s Play’ of a variety of games that deal with mental health as a topic for exploration and discussion. Join Hand Eye Society in learning about, playing and talking about games that use lived experience as their jumping off points.
** GAME/CHANGE is an Autism Friendly Space! **
Every1Games’ Sensory Lounge is an autism friendly space to relax in a stress free environment. Visit this small Snoezelen room for some quiet time and rest. Whether you're exhausted from passion and social interaction, or just want to reset and decompress, this Sensory Lounge is a unique place to visit and take a break.
Stick around for the Extraordinary Mind Games Arcade
Saturday, November 12, 2016 – FREE!
4 – 7 PM at the Workman Arts Theatre, 651 Dufferin Street, Toronto
Go where gaming has never gone before at the Extraordinary Mind Games Arcade! This curated series of artfully constructed experimental video games explores aspects of mental health or addiction and has been created by game makers with lived experience. Developed in collaboration with Workman Arts and the Hand Eye Society, please join us in playing, sharing and meeting the makers who are expanding the limits of what videogames can be.
Wizard Mode – RENDEZVOUS CLOSING NIGHT FILM
To purchase tickets for Wizard Mode, visit:
NO JAM 4
Saturday November 5 and Sunday November
@Gamma Space, 862 Richmond Street West
FREE! Reserve your space here:
Join us for our fourth annual No Jam workshop and game jam, in partnership with Rendezvous With Madness! It’s a 2-day intensive for anyone interested in DIY games or expanding their artistic practice with play. Come make a small video game or board game in a supportive environment, with mentors on hand.