San Francisco, California
London, United Kingdom
Write with the Flow – The Last of Us Story Post-mortem
The IGDA Toronto Chapter Committee is extremely pleased to kick-off the 2013/2014 season with a very special event!
In writing The Last of Us Naughty Dog set out to raise the bar of character-driven videogame narratives. Neil Druckmann, Creative Director and Writer of The Last of Us, will deconstruct several iterations of the story, explaining why the narrative needed to constantly evolve over the course of production.
Neil Druckmann is the Creative Director and Writer of The Last of Us. He previously worked as Designer and Co-writer on Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves. Neil is also the writer and creator of the graphic novel, A Second Chance at Sarah.
Event Sponsor: Ubisoft Toronto
Where can I contact the organizer with any questions?
You can reach us at email@example.com.
Do I have to bring my printed ticket to the event?
Your ticket code will be scanned so you can either bring a printed ticket or an e-ticket.
What is the refund policy?
Sorry, all sales are final for this event.
Is there a networking social following the presentation?
When & Where
To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.
We strive to:
- Create value for developers, while including non-professionals.
- Reflect Toronto's diversity and help strengthen our local game community by being inclusive to all, and continuing to reinforce that message.
- Participate in the community by supporting and collaborating with other game oriented events and organizations.
- Focus on quality (not quantity) while aiming to host monthly events.