Maya - Advanced (1x3hrs)
Event Information
About this Event
Building from the previous Maya sessions, learn how to set up the hero character with motion capture data file in this three-hour course. Explore rigging using HumanIK, as well as MIXAMO by Adobe for motion capture data. Finally, integrate your characters into Unreal Engine for playback.
Students must have attended the Maya Introduction and Intermediate courses or have a good understanding of the Maya modeling tools. Participants who don't have access to this software can download and install Maya's free 30 day trial for this course.
TOPICS:
Files and Projects
- Project Window
- Set Project
- Test dummy model
HumanIk Skeleton
- Create skeleton
- Create a character definition
- Control Rig
Binding Skin
- Paint skin Weight Tool
- Mirror skin Weight
- Replace
- Smooth
- Flood
- Opacity
- Value
- Paint by selection
Mixamo
- Finding them Motion Capture data
- Adjusting the Motion Capture data
- Exporting to Maya
Applying Motion Capture Data
- How to transfer Maximal to HumanIK
- How to use Animation Layers to fix the Motion Capture data
Export to Unreal Engine
- FBX Export
- Setting it up in Unreal Engine
INSTRUCTOR:
Jaime Torres has been an active visual effects artist since 1995, and co-founded GhostFX. Since 2000, the studio has been in charge of many different productions, and over the years has worked on films for Disney, History Channel, Discovery Channel, Global TV, Amazon Prime (Invincible), James Cameron (Atlantis Rising) and over 500 commercials worldwide.
Jamie has an artistic background from life drawing to painting, and also has experience working with camera equipment for both film and motion capture. He has been using 3D applications right from their infancy 3D Studio Max, along with Maya, Substance Painter, ZBrush, Nuke, Adobe Creative Suite and many other proprietary software. He has worked as a technical director, VFX supervisor, director, 2D and 3D animation artist, and has used rigging, particle simulations and fluid dynamics.
He is a Visual Effects supervisor these days, a passionate artist by trade and enjoys teaching others. With 22 years of teaching experience, he has been a professor at George Brown College, Humber College, Fanshawe College, Academy of Design and Yorkville University.Over these years, he has also developed courses, and in 2007 he joined the advisory board committee for Fanshawe College. Although he works mainly with computer technology, Jaime also enjoys working with practical materials, finds great fulfilment in teamwork and takes pride in guiding his students creatively to success.