Pixelles Workshop: Introduction to 3D Sculpting in ZBrush
Event Information
Description
This workshop is an introduction to 3D sculpting in ZBrush lead by Mohannad Al-Khatib of Anamorphine. It is arguably the most intuitive and artist friendly way of making very high quality models to be used in games or animation.
In this workshop, you’ll learn:
- Quick intro to the UI of ZBrush and how to get started.
- The main brushes and tools most used.
- General principles and Dos and Don'ts of sculpting.
- How to get your model out of ZBrush and into a game engine. (if there is time)
Before attending:
- have or borrow a laptop
- you must install ZBrush 4R6
- a drawing tablet is not required but recommended
If you are having trouble setting up, please come to the workshop 15-20 minutes early and we'll help you out!