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This Application Workshop will teach participants how to create a functioning application for Android smart phones and tablets. Through this workshop hosted by KMDI and Thing Tank, participants will learn the start to finish process of creating a functioning app, from setting up an Android development environment, to programming in Java, to installing the app on their phone or tablet.
- Setup: Installing a working Android development environment.
- Tools of the trade: Quick review of the Eclipse IDE and programming in Java.
- Concepts: Activities, User Interface components, and other Android basics.
- Hello World! Programming an Android app from start to finish.
- Where to go from here: Pointers about where to find help and resources.
- Some experience with programming.
- A Windows, Linux, or Mac OS laptop.
- Recommended: an Android smartphone or tablet (but can do without)
Coffee and snacks will be provided at this event.
Please contact email@example.com for more information
When & Where
The ThingTank Lab is an open, community based collaborative ideation lab. This ideation lab is a place where the exploration, experimentation, and exchange of ideas are developed towards the building of “things”. The things our lab is most interested in are those emerging through the continuing revolution of data driven goods and services, what is notionally discussed as being the “Internet of things”. The next generation of digital content products and services have distributed and diverse modes of interaction where websites and mobile content will be only one aspect of the user’s experience: smart meters or wearable electronics, for example, connect the real world of objects to online digital networks of data. These digitally enabled networked objects are the Internet of Things.
The lab is fundamentally an interdisciplinary facilitating community. It is the place where the next generation of ideas comes from. Its activities include academics and people from private enterprise as well as sponsoring organizations interested in alternative pre-competitive techniques of idea generation related to building things (and their networks) that address real world problems.