This is a beginner level workshop for girls and boys 8-13 years old and their parent/guardian/aunt/older sibling.
This is a beginner level workshop for girls and boys 8-13 years old and their parent/guardian/aunt/older sibling. Note: this workshop is BYOL so each parent or guardian/youth pair is required to bring one laptop on the day of the workshop.
Bring a special girl or boy in your life to this workshop and learn about digital storytelling together!
Whether it’s online or on the big screen, video is everywhere! Traditionally, storytelling has been through mediums like word-of-mouth, books, and theatrical plays. Today, in a digitally connected world that loves to share information, stories are increasingly told through online videos.
This experience offers kids the opportunity to brainstorm story ideas with others in a super fun environment, and learn basic design principles, character interaction techniques, as well as appropriate audio integration. By the end of the program, kids and their parents will have the opportunity to upload their stories for anyone on the web to download and play!
Special Thanks to Cambrian College Open Studio for hosting us!
What is Kids Learning Code?
Founded by the same women who introduced Ladies Learning Code and Girls Learning Code in 2012, Kids Learning Code is less about “code” and more about changing the world – through teamwork, creativity, and, of course, technology, while leveraging team diversity.
What Makes Kids Learning Code Different?
Kids Learning Code has been designed specifically with gender diversity in mind. Like Girls Learning Code, these workshops are beginner-friendly, hands-on and fun. Our 3:1 ratio of kids to mentors will be maintained with balanced numbers of male and female mentors. We believe that if we want to encourage more girls to enter the field of technology, we need to help boys and girls learn to work in technical environments together effectively. Thus, 50% of tickets will be reserved for boys and 50% for girls.
When developing plans and curriculum for our workshops, we keep in mind a recurrent theme in research on gender and technology: girls approach the computer as a “tool” useful primarily for what it can do; boys more often view the computer as a “toy” or an extension of the self. Thus, technology is used as the means, not the end.
We're a Canada-wide community driven not-for-profit working to empower women and youth to feel comfortable learning beginner-friendly technical skills in a social and collaborative way.
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