WebGL + glTF Session
Date and time
Description
Come for a WebGL overview, demo, and Q&A session. Bring us your toughest questions about performance, functionality, and WebGL-related topics! Also learn about glTF, the GL Transmission Format, which defines a common publishing format for 3D content tools and services.
- Ken Russell and the Khronos WebGL Working Group present updates on WebGL and WebGL 2.0
- Shuai Shao (Shrek) and Trung Le present WebGL 2.0 Samples for learning WebGL 2.0
- Tony Parisi & Patrick Cozzi present working group updates on glTF
- Guest speaker PlayCanvas - talking about WebGL
- Guest speaker Autodesk - will present their completed FBX->glTF translator