Actions Panel
Keeping It Strange: Experimental Game Design Tools
Discover how to design small, zine-like games using indie art tools.
When and where
Date and time
Location
InterAccess 950 Dupont Street #Unit 1 Toronto, ON M6H 1Z2 Canada
Map and directions
How to get there
About this event
This beginner's workshop will delve into a buffet of tiny experimental programs that require little to no coding experience, such as Flickgame, Sok Worlds, and Bitsy. Participants will design small, zine-like games that can be shared with others, develop an appreciation for the indie "art tool" scene, and learn to embrace happy accidents in the game-making process.
Workshop Setup Requirements
- A laptop or computer
- Mac or Windows OS (recent preferable)
- Three-button mouse
- Pen Tablet (if you'd like to draw)
Workshop Softwares
- Flickgame
- Sok Worlds (Also available on steam)
- Bitsy
Interested participants without access to this equipment can use equipment provided by InterAccess.
Please make sure to prepare and test out this setup well before the workshop. If you run into any issues with installing or using this software, contact education@interaccess.org for troubleshooting advice.
Cancellation and Rescheduling Policy: Please email education@interaccess.org to request a refund. We are unable to accommodate attendee cancellations or refunds less than 1 week prior to a workshop or event. InterAccess reserves the right to cancel or reschedule this workshop if necessary.
COVID-19 INFORMATION
For indoor events, Vector Festival requests that all attendees wear masks/face-coverings to reduce the risk of COVID-19 transmission and to ensure the continued health and safety of festival staff, artists, volunteers, and fellow attendees. For this event masks/face-covering is required.
We ask that staff and participants screen themselves for COVID-19 symptoms before visiting any festival programs.
About the Facilitator
Sagan Yee (they/them) is a media artist and organizer based in Toronto. Their creative practice includes animation, speculative fiction, screen-based digital games, playful experiences, and alternative controller collaborations. From 2016 to 2020, they were the Executive Director of Hand Eye Society, a non-profit video game arts organization. They are currently working on a video game about city life and gentrification, inspired by the work of NFB animator Richard Condie.
Questions? If you have any questions about the workshop or require additional support, please contact us at education@interaccess.org.