Set Design and Environments in Unreal Engine
Overview
Step into the world of real-time cinematic design with this hands-on Unreal Engine course. Set Design and Environments trains emerging digital artists to sculpt, texture, and light immersive spaces that feel screen-ready. From foundational modeling tools to environment layout and lighting techniques, you’ll learn to create polished scenes that support story and mood—ideal for anyone interested in virtual production, animation or VFX. Whether you’re creating a cozy interior or expansive outdoor set, this course helps you transform simple shapes into stylized, photoreal, or game-ready environments—one polygon and spotlight at a time.
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Highlights
- 63 days 2 hours
- Online
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Location
Online event
January 24, 2026: Unreal Basics & Interface Navigation
In this session, you’ll learn essential 3D concepts such as scale, perspective, and object hierarchy. You’ll also explore Unreal Engine’s interface and set up a basic project to begin working in the environment.
January 31, 2026: Asset Importing & Scene Composition
You’ll import 3D models, textures, and reference assets into Unreal Engine. Then, you’ll block out a basic scene using both Marketplace content and provided materials.
February 7, 2026: Materials & Texture Fundamentals
This session introduces the Material Editor and guides you through creating basic shaders. You’ll apply materials to props and environmental elements to add visual depth and realism.
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York U Motion Media Studio
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