The IAM@CIRMMT Series on the new frontiers of interactive audio #12: Archiving video game sound
Date and time
Location
CIRMMT, McGill
527 Rue Sherbrooke Ouest 8th floor, room A-832/833 Montréal, QC H3A 1E3 CanadaDescription
The IAM@CIRMMT Series
IAM@CIRMMT Series, Season Two.
IAM/MAI #12: Archiving video game sound
About this meeting:
IAM/MAI #12 Opening statement (M.S. Poirier)
Fanny Rebillard & David Viens
Title: Archiving video game sound: Cultural legacy or reusable assets?
Abstract: Archiving tends to be too often seen from the patrimonial angle: we talk about museums and public archives, but data preservation internally at game development companies and in the private sector is less common but just as important. Sometimes, in order to recover the original sounds, we frequently have no choice but to rely on analysis and reverse engineering.
...and another chance to win a treat if you are a registered participant!
Our sponsors: iZotope, Krotos, Soundmorph
Where:
CIRMMT, Centre for Interdisciplinary Research in Music Media and Technology
527 Sherbrooke West, 8th floor, Room A-832/833