This workshop takes place over two dates:
- Saturday, April 20 from 1-4 PM
- Saturday, April 27 from 1-4 PM
This workshop takes participants by the avatar and catapults them into the social VR platform of Resonite! Led by Venice Biennale Cinema College VR tutors, Tosca Terán and Michael Barngrover.
Working with Tosca and Michael, participants collaborate on an environment as a team - like a game jam! The result will remain accessible (and editable!) to workshop participants after the workshop, along with their names on the credit board.
Participants will learn how to set up OBS to stream out to the world from within Resonite to create clips they can share on social media and use within their portfolios.
Social VR platforms offer artists and creatives:
- Exhibition Spaces: artists can showcase their work to a global audience.
- Advocacy: Create experiences that bring people into your world.
- Performance Opportunities: Social VR platforms offer spaces for live performances, allowing musicians, actors, and other performers to reach audiences in new ways.
- Monetization Options: Depending on the VR platform, artists can monetize their work through various means, such as selling virtual art, hosting events, or receiving tips/donations.
- Community Building: Artists can engage with their fans and build a community around their work, fostering a supportive environment for creativity and expression.
- Collaboration Tools: Artists can collaborate with others in real time, regardless of their physical location, to create immersive and interactive experiences.
- Networking: Social VR platforms can facilitate networking opportunities, allowing artists to connect with fellow creators, potential collaborators, Festival programmers and even art collectors.
Over our two days together, participants will become familiar with Resonite's platform, including menu systems, creating and saving items to folders, and using the Developer and Material tools to build interactive environments.
Participants will need:
A laptop that meets the minimum requirements:
- OS: Windows 10 or newer.
- Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better.
- Memory: 8 GB RAM.
- Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better.
VR Headset & controllers:
- Quest 2/3, or
- PC VR Vive, Valve Index (if intending to bring your VIVE or Index, bring your proper adapters)
InterAccess will have some headsets available for participant use; please let us know upon registration whether you will be bringing your own or need to borrow a headset.
If you have any questions about whether your laptop meets the minimum requirements, please email education@interaccess.org to inquire.
Further details on software set-up will be communicated closer to the workshop date.